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Unity 3d games
Unity 3d games






unity 3d games

Since we were not able to come up with a satisfying rig for the character, we were not able to animate it. Animating a self-built mesh is a lot more complicated than we thought but nonetheless we are satisfied with the model itself and it’s texture.

#UNITY 3D GAMES HOW TO#

We learned valuable things about the process of making a game but also how to meet a deadline and set reasonable goals. In conclusion, creating a video game from scratch was a lot more work than we thought it would be but we still managed to do a lot of things on our own and learn a lot in the process. Lastly, we a need a "Press 'R' to Restart" indicator -Create a "Text" -Name it "Restart" (for organisation) -Place it in the desired spot -Modify the font and color -In the script component for the player, drag this new Text into the "Restart Text" box Third, we need a "Try Again?" pop up for when you lose (time hits 0) -Create a "Text" -Name it "Lose" (for organisation) -Place it in the desired spot -Modify the font and color -In the script component for the player, drag this new Text into the "Lose Text" box Second, we need a "Winner" pop-up when you pick up all the collectibles -Create a "Text" -Name it "Score" (for organisation) -Place it in the desired spot -Modify the font and color -In the script component for the player, drag this new Text into the "Count Text" box First we need a scoreboard -Create a "Text" -Name it "Score" (for organisation) -Place it in the desired spot -Modify the font and color -In the script component for the player, drag this new Text into the "Count Text" box








Unity 3d games